POV-Ray : Newsgroups : povray.animations : Skeletal Animation Saga Continues : Re: Skeletal Animation Saga Continues Server Time
3 May 2024 19:11:17 EDT (-0400)
  Re: Skeletal Animation Saga Continues  
From: melo
Date: 15 Feb 2008 22:15:01
Message: <web.47b65493a986a95892254edf0@news.povray.org>
Nicolas Alvarez <nic### [at] gmailisthebestcom> wrote:

> > "L_Hip_Ind",3,<-40,0,0>
> > "L_Knee_Ind",4,<0,0,0>
> > "L_Ankle_Ind",5,<50,0,0>
> > "R_Hip_Ind",13,<45, 0, 0>
>  >
> > [...]
> >
> > Here is the loop that refuse to read beyond 1st record:
>
> Does it work if you add a comma at the end of every line?

Well, I'll be darned.  IT WORKED!

My gosh, I would have never thought of that?  What prompted you that the key
could be putting commas at the end of lines?

Thanks Nicolas.  Now I am in the game, I can debug his moves at my hearts
content, until I get the correct pose specifications.


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