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"triple_r" <rre### [at] hotmailcom> wrote:
> Some people in the office are doing scientific ray-tracing, and I think they
> happened upon POV-Ray in the process. So everyone has Gilles Tran's bottle
> scene on their desktop. Got me in the mood, so now I'm digging up some old
> projects. This one's just a shameless render-dump. On top of that, it's not
> even original. In fact, far from it:
>
> http://www.pbrt.org/gallery/01F12.jpg
>
> Not that I was trying to replicate it, but was never able to get the combination
> of parameters just right, so here's pretty much where it ended. Rendering time
> wasn't more than a few hours, as I recall. Should probably ditch the ior.
>
> - Ricky
Actually I find yours much more interesting in many respects. The offset
viewing angle. The background is infinitely more interesting than the flat
grey. And the base, however minor of a scene element it may seem, is much nicer
with its own sub surface scattering.
-tgq
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