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  POV-Ray : Newsgroups : povray.advanced-users : In a mesh(triangle to smooth_traingle) : In a mesh(triangle to smooth_traingle) Server Time: 22 Nov 2008 22:50:08 GMT
  In a mesh(triangle to smooth_traingle)  
From: here I am
Date: 12 Feb 2008 05:20:00
Hey everybody!

I am in the middle of a project, where i have to do smooth shading from a scene
file of 15000 triangles which have thge data as triangles rather that having in
smooth_traingle.And since the number of triangles is very large I simple can't
calculate vnormalize(vcross(v1-v2,v3-v2)) manually and implement to
smooth_triangle for every triangle

And I am not sure how to implement this thing with a function or something.
SO plz help me out here.

Thanks.


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