Nicolas Alvarez <nic### [at] gmailisthebestcom> wrote:
> > In the following scene, the transparent sphere causes holes to appear in the
> > isosurface so that you can see all the way through it to the background behind
> > it. Why is this happening?
>
> Look at the debug messages when the render is done. If it says something
> about "max_gradient reached", increase it.
There's no mention of "max_gradient" in the messages pane. Note also that the
isosurface renders fine when the transparent sphere is eliminated from the
scene.
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