|
|
"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> Your experiment reminds me that I tried Jaap Frank's macro a couple of years
> ago, but without satisfying results.
It works well for small, low-detail surfaces, or, I guess, very smoothly varying
isosurfaces, but takes far too long to parse for proper detail. I guess its
chief use is for test renders, to sort out camera angles, object placement and
so on.
Post a reply to this message
|
|