Type 2, adaptive and recursive, and a threshold of .04 has super-sampled the
bumps right out, with a render time diff of 3.5 hours.
I was thinking about resetting bailout to 24bit (from .111 to 1/256) next to see
if there is a visible difference, but if bumps should be kept, it should be
compared glasses5.png as opposed to this one, 6.
Maybe bigger bumps are needed with super-sampling? or removed from tex() for
additional speed.
>I'll play with it, but first I need to come up with a better bezier curve... :)
hope I get to see it.
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