Alain <ele### [at] netscape net> wrote:
> adc_bailout is used to limit how deep the trace_level can go. If the
> contribution of a surface drop under that value, you assume that the actual
> result is "close enough" and stop checking any further.
> Increasing it does reduce the quality of the render, but that reduction is often
> not noticeable in *most* cases if you don't increase it to much. adc_bailout 0.1
> is to big, adc_bailout 0.01 to 0.02 is usualy acceptable.
adc_bailout 0.111 // larger number = faster
"acceptable"?
see img @ 32 minutes 5 secs with area_light
lost 2 glasses for additional speed
> --
> Alain
> -------------------------------------------------
> Experience hath shewn, that even under the best forms of government those
> entrusted with power have, in time, and by slow operations, perverted it
> into tyranny.
> Thomas Jefferson
Sadly all too obvious today. Superman where are you now.
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