I used two sors (not sphere sweeps, sorry) to imitate the flame's looking and
put a light source to them. I don't know if this abstract of the scene might
show the mistake, I made. If not, I could post the full code. Again: Thank you
for your help!! :)
Regards
bluetree
The radiosity settings, used in the second scene:
radiosity {
count 40
recursion_limit 2
nearest_count 7
adc_bailout 0.010
brightness 1.400
error_bound 1.800
gray_threshold 0.001
low_error_factor 0.500
max_sample 3.000
minimum_reuse 0.015
always_sample 1
pretrace_end 0.040
pretrace_start 0.080
normal 1
media 0
}
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Download 'candlelight.pov.txt' (2 KB)
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