"Tim Attwood" <tim### [at] comcastnet> wrote:
> > Anybody knows a way to give the inside of a mesh2 object a different
> > colour as
> > the outside? (depending on the normals of the faces)
>
> inside_texture
>
> maybe you have some very narrow "boxes" in your
> mesh greeble?
No, the model is completely coherent, corners are realy corners, absolute no
overlappings in the model.
I'll try interior_texture tanx :)
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