"Hymyly" <chr### [at] hotmailcom> wrote:
> It is only a matter of time before the graphics cards will be able to generate
> higher-order reflections, as well as simple refraction and caustics. Simple -
> but convincing.
real-time scanline imagery with faked but convincing caustics and reflections is
dramatic displayed in games like Crysis.
> I am not familiar with the concept of "brute-force rendering" but I like the
> sound of it. :P
it basically means stochastic forward raytracing. Takes ages, but produces very
physically accurate and realistic images.
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