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Saul Luizaga <sau### [at] netscapenet> wrote:
> make an option to use the current or neXtgen IDEs
what is that supposed to mean? Do you mean to use an IDE to type povray SDL
code? What has povray the renderer to do with that? Povray even comes with a
pretty nice IDE on its own on Windows.
Povray SDL is just a programming language and if there is a plugin for some IDE
which handles povray SDL, then go for it. Vim is a text editor and it already
comes packed with a pretty nice syntax highlight mode for povray SDL. Couple
that with vim's textual completion facilities and macros and you're sold.
There's also a plugin for Eclipse which handles povray SDL -- Povclipse. Not
to count visual modellers, not IDEs, which either export a povray scene file or
nicely integrates with it -- Blender and Wings3D the former, KPovModeller and
Moray the latter...
Povray has nothing to do with any of these projects. And it shouldn't.
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