POV-Ray : Newsgroups : povray.newusers : slim photon rendering : Re: slim photon rendering Server Time: 24 Jul 2008 20:34:25 GMT
  Re: slim photon rendering  
From: CAD-Andi
Date: 15 Jan 2008 19:10:01
Another thought:

Would a smaller ammount of mirroring surface speed up rendering? Let's imagine a
rectangular mirror 100x200 that bounces photons onto a screen (screen not
parallel to the mirror surface). The lit up area on the screen would look like
a certain polygonal shape and would be filled completely. Would it take less
time rendering if the rectangle was only reflecting photons from a 5mm rim
around the perimeter of the mirror creating somewhat of an outline polygonal
shape on the screen?


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