POV-Ray : Newsgroups : povray.binaries.images : Rendering issues : Re: Rendering issues Server Time
5 Nov 2024 02:20:52 EST (-0500)
  Re: Rendering issues  
From: jhu
Date: 13 Jan 2008 00:55:00
Message: <web.4789a6b16c6c555f7bcf5ca50@news.povray.org>
"nemesis" <nam### [at] gmailcom> wrote:
> I can't help but ask why, why not simply normals?  it's not even a close up...
>
> there's enough issues with coincident surfaces in plain CSG, put isosurfaces to
> the mix and you're asking for trouble...

I was intending to use isosurfaces because they should blend in better,
especially under the arch. With normals (procedural or bump_maps) there's still
a sharp demarcation between the wall and the arch.


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