POV-Ray : Newsgroups : povray.windows : SLOOW CSG rendering with large num of complex objects (union or merge) : Re: SLOOW CSG rendering with large num of complex objects (union or merge) Server Time
26 Jun 2024 00:44:43 EDT (-0400)
  Re: SLOOW CSG rendering with large num of complex objects (union or merge)  
From: Trevor G Quayle
Date: 11 Jan 2008 17:00:01
Message: <web.4787e6332ef1916dc150d4c10@news.povray.org>
"Trevor G Quayle" <Tin### [at] hotmailcom> wrote:
> "Trevor G Quayle" <Tin### [at] hotmailcom> wrote:
> > Resulting techniques posted here:
> >
http://news.povray.org/povray.advanced-users/thread/%3C446b33a3@news.povray.org%3E/?ttop=255728&toff=100
>
> Try again...
>
http://news.povray.org/povray.advanced-users/thread/%3C446b33a3@news.povray.org%3E/?ttop=255728&toff=100
>
> -tgq

I'll try without the http...

news.povray.org/povray.advanced-users/thread/%3C446b33a3@news.povray.org%3E/?ttop=255728&toff=100

If this link doesn't work, just search for "Random placement of non-intersecting
spheres" from May 2006 (hmm, maybe it was 2 years ago) in povray.advanced-users

Man I suck at this...

-tgq


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