POV-Ray : Newsgroups : povray.pov4.discussion.general : Mesh2 option for isosurface : Re: Mesh2 option for isosurface Server Time
9 May 2024 05:03:33 EDT (-0400)
  Re: Mesh2 option for isosurface  
From: Woody
Date: 5 Jan 2008 14:55:00
Message: <web.477fdfecd9aea8ace91832b60@news.povray.org>
"scott" <sco### [at] laptopcom> wrote:
> Isosurfaces are slow to render sometimes.
>
> What would be good is if there was an option to render them as a mesh with a
> set detail level.
>
> Something like
>
> isosurface
> {
>   blah
>   blah
>   blah
>   render_mesh 20,10,20
> }
>


Granted a mesh2 version would be useful as a fast clean version. Another option
(in addition to, not in place of) would be to output to a purely binary file.

A binary file would speed up creating of the file, and reading in at render time
when adding to scenes (faster than mesh2). See chambers mesage at
(http://news.povray.org/476f17c7%241%40news.povray.org)

Maybe not specifically for isosurfaces, but all types of primitives (spheres,
boxes, meshes, etc.) and combinations there of could be created as binary
files.

Wouldn't this be equivalent to instead of "parsing" an "included" ASCII text
file, it would be including a "pre-compiled" binary file?

Comments? Possible? Not Possible?


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