POV-Ray : Newsgroups : povray.general : second life conversions : Re: second life conversions Server Time
31 Jul 2024 06:14:54 EDT (-0400)
  Re: second life conversions  
From: nocturnaleyephotography
Date: 3 Jan 2008 16:40:01
Message: <web.477d54d1cc9496c559a23b820@news.povray.org>
"Barehunter" <nomail@nomail> wrote:
> I decided to re-create an object I own in the game second life to POVray.
> The coordinate system and rotations appear to match up more or less. Anyway
> one object had three different rotations. I repeated the rotations in povray
> and got an entirely diferent final angle. Now each rotation ( along the x,
> y, and z axi's)individually, rotated identically.
> e.g. a 20 degree angle along the  X axis matched a 20 degree angle in POVray
>
> It was when taken together that they failed to match the expected rotation.
> (<20,33,16>)
>
> I then tried three rotations ( each with just one of the rotations)
> for example
> <20,0,0>
> <0,33,0>
> <0,0,16>
> and still didnt match. I then swapping the three rotations and got different
> final angles but none of them matched the expected final angle.
> Has anyone tried to re-create secondlife objects in POVray and met the same
> problem? Is there a solution?
> straight object to object conversion should be possible, you'd think.



Did you ever find a solution to this?

Johanna Yascinth can seemingly recreate whole scenes from second life to
POVray..

http://johannahyacinth.blogspot.com/2007/02/weeks-work.html

I would be interested to find more information on this.


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