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Removing "look_at" causes the scene to not render at all (without errors, too).
"Slime" <fak### [at] emailaddress> wrote:
> I'm not sure whether this is the problem, but if I were you I'd remove the
> "look_at" from your cameras. Look_at is applied after direction, up, right,
> and location even if it's specified before them. It might be affecting the
> up and right vectors in some way.
>
> - Slime
> [ http://www.slimeland.com/ ]
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