POV-Ray : Newsgroups : povray.advanced-users : light filter in media : Re: light filter in media Server Time
5 Jul 2024 16:38:14 EDT (-0400)
  Re: light filter in media  
From: Kenneth
Date: 2 Jan 2008 02:30:00
Message: <web.477b3afd81a774e878dcad930@news.povray.org>
"Woody" <nomail@nomail> wrote:
> Can someone help me out with this scene? ...I'm getting some results that look
> like coincident surfaces.
>

Another solution would be to add a slight translation to your color_map, which
will pull its sharp index-list "crossover" position away from the cylinder's
end cap:

         pigment {
                 gradient x
                 pigment_map{
                         [0.0 color Green filter 1]
                         [0.05 color Green filter 1]
                         [0.8 color Green filter 0]
                         [1.0 color Green filter 0]
                            }
                  translate .0001*x

                  ...etc. ....

Ken W.


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