"Woody" <nomail@nomail> wrote:
> Can someone help me out with this scene? ...I'm getting some results that look
> like coincident surfaces.
>
Another solution would be to add a slight translation to your color_map, which
will pull its sharp index-list "crossover" position away from the cylinder's
end cap:
pigment {
gradient x
pigment_map{
[0.0 color Green filter 1]
[0.05 color Green filter 1]
[0.8 color Green filter 0]
[1.0 color Green filter 0]
}
translate .0001*x
...etc. ....
Ken W.
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