POV-Ray : Newsgroups : povray.binaries.images : stereoscopic and blur : stereoscopic and blur Server Time
5 Nov 2024 02:19:45 EST (-0500)
  stereoscopic and blur  
From: alphaQuad
Date: 30 Dec 2007 03:30:01
Message: <web.477756e6ea8350d1b41c7ba00@news.povray.org>
I added Paul's stereoscopic cam 3 TIMES to megapov source.
Failed to parse camera.

So firing all my energy from the other direction I added motion blur to patched
povwin3.6 src.

I conclude the basic code for that and the basic code for megapov different
enough to create this parse error.

To: Nathan Kopp
Re: tokenize.h & MOTION_BLUR_PATCH

//#ifdef STORE_TOKEN_POSITION_START_IN_FILE_PATCH
#if defined(STORE_TOKEN_POSITION_START_IN_FILE_PATCH) ||
defined(MOTION_BLUR_PATCH)
POV_BASE_NAMESPACE::ITextStream::FilePos File_Pos;
  bool TokenFileChangedAfterSaveFilePos;
#endif


Here is the (first?) stereoscopic plus blur image.

I am now wondering would zeroparallax move by clock as she flies out of the
screen or where exactly should it be placed, argh trial error means I am not
smart enough!


Daz exported 4 meshes of R/L wings in each. It was rendering 8 wings that could
not be animated. Wrote a script to dissect the wing meshes.


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