POV-Ray : Newsgroups : povray.newusers : CSG lighting : Re: CSG lighting Server Time
28 Jul 2024 18:27:23 EDT (-0400)
  Re: CSG lighting  
From: ADK
Date: 27 Dec 2007 20:35:00
Message: <web.477452b0ee7802a5b444c6a20@news.povray.org>
Thanks, I thought something was wrong because there was an immediate transition
from lit to dark from one segment to another, but it turns out it was just one
segment shadowing the others. Also, I took hollow as being hollow rather than
reading what it mean, I get it now.

Warp <war### [at] tagpovrayorg> wrote:
> ADK <nomail@nomail> wrote:
> > Now, I've used
> > double_illuminate and hollow so as to place two spotlights inside
>
>   'hollow' has no effect on lighting. (Why would it?)
>
> > One of
> > the segments is lit, but all the others are dark.
>
>   The surface hit directly by the light is illuminated, and it's shadowing
> the other surfaces.
>
>   Try making the surfaces partially transparent for the light to pass
> through.
>
> --
>                                                           - Warp


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