POV-Ray : Newsgroups : povray.newusers : CSG lighting : Re: CSG lighting Server Time: 4 Jul 2008 22:56:14 GMT
  Re: CSG lighting  
From: ADK
Date: 28 Dec 2007 01:35:00
Thanks, I thought something was wrong because there was an immediate transition
from lit to dark from one segment to another, but it turns out it was just one
segment shadowing the others. Also, I took hollow as being hollow rather than
reading what it mean, I get it now.

Warp <warp [at] tagpovrayorg> wrote:
> ADK <nomail@nomail> wrote:
> > Now, I've used
> > double_illuminate and hollow so as to place two spotlights inside
>
>   'hollow' has no effect on lighting. (Why would it?)
>
> > One of
> > the segments is lit, but all the others are dark.
>
>   The surface hit directly by the light is illuminated, and it's shadowing
> the other surfaces.
>
>   Try making the surfaces partially transparent for the light to pass
> through.
>
> --
>                                                           - Warp


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