> Whenever you have more than 1 light_source at the same location you should
> replace them with a single one having the sum of all the original ones. It
> render faster as you now need only 1 shadow test instead of two, or more. The
> color value of a light is not limited to 1.
> light_source{0 color 2}
> and
> light_source{0 color 1} light_source{0 color 1}
> both have exactly the same effect on your scene.
>
> --
> Alain
> -------------------------------------------------
> But I thought YOU did the backups...
The double light was actually an accident. But thanks for the info. I was not
aware of light_sources being greater than 1. Thanks for all the good advice.
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