POV-Ray : Newsgroups : povray.advanced-users : light filter in media : Re: light filter in media Server Time
5 Jul 2024 15:15:04 EDT (-0400)
  Re: light filter in media  
From: Trevor G Quayle
Date: 24 Dec 2007 09:25:01
Message: <web.476fc11381a774e8c150d4c10@news.povray.org>
"Woody" <nomail@nomail> wrote:
> Can someone help me out with this scene? I'm trying to create a glowing
> cylindrical object (to look like a spotlight that fallsoff without using an
> actual light source) and I'm getting some results that look like coincident
> surfaces. Code is below.

Coincident surfaces also occur with patterns like gradient.  There is a hard
transition from 1 back to zero at each frequency.  Adjust the map size or the
cylinder size as you would for any coincident surface.

-tgq


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