|
|
Can someone suggest how to deal with font 'bold' and 'italics' ?
I have started working with fonts and haven't found an answer from the docs or
searching the newsgroups.
As always, thanks in advance.
Leef_me
I am using POV-Ray for the Microsoft Windows.
Other windows apps have the capability of scale, bold, italics, underline,
shadow.
I happen to be using the font as a pigment on a 'theater screen',
and 3d aspect of the pigment isn't an issue.
My fall-back position is to create an image using the desired font/bold and then
us that as the pigment. But I'd rather do it in POVRAY alone.
Here's my tweaked version from:
http://tag.povray.org/povQandT/languageQandT.html#cylindricalrepeat
//start
//===========================================================================
camera { location -z*6 look_at 0 angle 35 }
light_source { <10, 20, -50>, 1 }
// create a box that extends between the 2 specified points
box {
<-1, -1, 0> // one corner position <X1 Y1 Z1>
< 1, 1, .1> // other corner position <X2 Y2 Z2>
pigment
{ object
{ text { ttf "crystal", "Hello", 1.1, 0 }
// Note: Thickness must be larger than cylinder radius
rgb 1, rgb x
}
translate -z/2 // prevent "artifact known as coincident surfaces"
// From: Samuel Benge
// Subject: Re: Simple 2D text on a cylinder's surface
// Date: 20 Oct 2007 23:55:41
// http://news.povray.org/471a957d%241%40news.povray.org
scale <-.5, .5, 1>
warp { planar }
translate x*.6 // better handled with Text_Space or Text_Width
}
rotate y*145
}
plane { y, -1.001 pigment { checker rgb 1, rgb .5 } }
//=========================================================================
//end
Post a reply to this message
|
|