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Is there any way or any trick for checking the type of a parameter from within a
macro? For example, it would be useful to have a texture apply optionally to a
portion of a union:
#macro Neat_object (Param1, Param2, Texture)
union
{ object { ... }
object
{ ...
#if ( /* Texture is really a texture and not the float value 0 */ )
texture { Texture }
#end
}
}
#end
Since macro arguments must be defined, #ifdef is useless here. Another common
situation would be passing in a color or a texture:
texture
{ #if ( /* Texture is a vector */ )
pigment { color Texture }
#else
Texture
#end
}
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