POV-Ray : Newsgroups : povray.advanced-users : glowing effect : Re: glowing effect Server Time
5 Jul 2024 14:03:17 EDT (-0400)
  Re: glowing effect  
From: Woody
Date: 19 Nov 2007 16:45:00
Message: <web.474203aea720d5c3f0eee6350@news.povray.org>
Alain <ele### [at] netscapenet> wrote:
> >
> If you add "ambient 1" in the finish, the object will become luminous. About any
> ambient value larger than zero will make the object glow somewhat.
> If you want the object to glow from it's "inside", then you can fill it with
> some emissive media. You will need to add "hollow" to permit the object to
> contain the media. This is the only purpose of the hollow keyword.
>
> If you want the object to be surounded by a glowing haze, you place a larger
> copy of the object arount it. That oustide object will have:
> texture{pigment{rgbt 1}finish{ambient 0 diffuse 0}}
> and an interior filled with emissive media. That media will probably need a high
> emission value, as it will not be very thick.
>
> The object will not shed any light on it's surounding unless you use radiosity.

Thanks !


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