I am wondering if it's possible to render a depth and/or normal map using
povray, instead of a regular scene render.
The depth map can be generated by measuring the depth from a reference plane
(bounding box for example) and cast rays to the surface of the objects.
Is this possible?
I know there are other platforms that can do this, just wondering if POV-Ray can
be setup to generate such maps.
Post a reply to this message
|