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=?ISO-8859-1?Q?=22J=E9r=F4me_M=2E_Berger=22?= <jeb### [at] free fr> wrote:
> I'd be really interested to see such a scene if you could make one,
> but you can't (unless you use the "no_reflection" keyword of
> course).
global_settings {
ambient_light 0
radiosity { brightness 1.2 }
}
union {
plane { y, -1 pigment { rgb 1 } finish { ambient 6 } }
sphere { -x, 1 pigment { rgb x } }
sphere { x, 1 pigment { rgb y } finish { reflection 1 }}
translate z*5
}
I can't see a thing. Reflections or otherwise.
> I have made some test scenes with pure ambient lighting
> (neither light sources nor radiosity) and reflective materials and
> the reflections showed just fine.
yes, but you know ambient light is by itself faking a constant ambient lighting,
don't you? That's the hidden light by which povray is tracing the scene. No
lights, no reflection, nor image. nothing...
Let there be light! :)
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