POV-Ray : Newsgroups : povray.general : radiosity vs. double_illuminate : Re: radiosity vs. double_illuminate Server Time
31 Jul 2024 04:18:05 EDT (-0400)
  Re: radiosity vs. double_illuminate  
From: nemesis
Date: 11 Nov 2007 15:15:00
Message: <web.473761aec65e62dc47c4e9b20@news.povray.org>
=?ISO-8859-1?Q?=22J=E9r=F4me_M=2E_Berger=22?= <jeb### [at] freefr> wrote:
> -----BEGIN PGP SIGNED MESSAGE-----
> Hash: SHA1
>
> nemesis wrote:
> > It's the same for reflection:  no light_sources, no reflection.
> >
>  ?? Where did you see that? There is absolutely no relation between
> light sources and reflections, and you *can* still get reflections
> even if there are no light sources. Are you sure you didn't mean
> "photons"?

no, I meant reflections:  if there are no light sources, reflections *shouldn't*
be seen anywhere.  If there are no light rays, what is tracing the reflective
images?

I remember lighting some test scene with pure radiosity and reflective materials
and getting no reflections at all.  And it sounds ok to me.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.