POV-Ray : Newsgroups : povray.newusers : Pixelation on Top : Re: Pixelation on Top Server Time
28 Jul 2024 18:24:57 EDT (-0400)
  Re: Pixelation on Top  
From: Devwebcl
Date: 7 Nov 2007 13:50:00
Message: <web.47320852fae0ec0a85b2fa40@news.povray.org>
Christian Froeschlin <chr### [at] chrfrde> wrote:
> > however when the second and third circle are
> > made the first one get pixelated.
>
> This is a classic problem of incident planes, your "texture"
> is exactly on the box, it needs to be offset slightly. Try
> changing
>
> box { < 0, 10, 0>, < 10, 0, 10> }
>
> to
>
> box { < 0.001, 9.999, 0.001>, < 9.999, 0.001, 9.999> }
>
> Also, I'd recommend to create your circles using cylinders
> instead of intersecting spheres and boxes, especially if you
> wish to control the radius ;)

Great! thanks for the tip.

Cheers,

Devwebcl


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