POV-Ray : Newsgroups : povray.general : Where to find a comparison of modern ray-tracers (speed > POVray) : Re: Where to find a comparison of modern ray-tracers (speed > POVray) Server Time
31 Jul 2024 04:25:54 EDT (-0400)
  Re: Where to find a comparison of modern ray-tracers (speed > POVray)  
From: StephenPope
Date: 4 Nov 2007 10:20:00
Message: <web.472de2a78f32c2585b88949b0@news.povray.org>
"StephenPope" <stp### [at] createucsbedu> wrote:
> Hello all,
>
> I'm a relative newbie here (but an experienced programmer and
> composer). I've been using POVray for a while, and now have some
> animations that are taking 2-3 days per frame (for an example of a
> simple frame, see http://HeavenEverywhere.com/Sc1gNew.png; the
> project file is in http://HeavenEverywhere.com/Sc1g2.pov and
> requires the MegaPOV include files in your .ini).
>
> The scenes use multiple moving light sources, and various lenses and
> bodies of simulated water with reflection and refraction. To really
> slow things down, I also want the lenses to be out of focus using
> aperture effects (which are turned off in thye example frame above).
>
> My question is, are there faster ray-tracers that run on simple
> networks (like 3-6 InteliMacs in a lab)? (Parallel POVray is still M$-
> Windoze-only.) I've looked into Tachyon, but its scene description
> language looks really primitive compared to POVray, and I'm uncertain
> as to whether it's still being developed. I've also found Radiance, Lux
> and MPV, but can't determine which scales best.
>
> So many of the web references I find are really stale.
> Where is this discussion taking place?
> Are there other sites or lists for up-to-date info?
>
> ......any reply appreciated...
>
> Stephen Pope
> UCSB

Sorry -- to make the link above work, drop the trailing ";" as in

    http://HeavenEverywhere.com/Sc1gNew.png

stp


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