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You're totally right. I was getting irritated at how much the mug was
distorted, but I had no idea how to fix it. I may even drop the camera a bit
in the next render... as well as pull it back.
Thanks!
"stm31415" <stm### [at] gmailcom> wrote:
> I would try pulling your camera's location backwards, and then decreasing the
> 'angle' parameter. That'll keep the coffee mug looking a little more regular
> --- right now it's outside the circle of acceptable distortion. Unless, of
> course, you like it that way and did it on purpose. In which case I'll shaddup.
>
> -
> Sam Bleckley
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