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"scott" <sco### [at] laptopcom> wrote:
> Oh and the source for my game is only about 250K, so I guess it's pretty
> small compared to a GTK+ interface to jigdo, whatever that is :-)
GTK+ interfaces these days are XML-generated code which is parsed and built in
run-time. They tend to be pretty small in contrast to code them directly pure
C GTK+ API. Still, even the most heavy hand-coded C interfaces in GTK+ are not
as large as the GTK+ libs themselves. Your application interface code will
always be in the K marks.
How about comparing the GTK+ lib to the DirectX or Windows.Forms libs instead?
btw, of course I couldn't run the game.
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