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thanks again. that's way better.
With the water I found I was like, "holy crap". It seemed not transformable and
stuck with a skewed camera.
camera {
location <-1.1,-0.6,0.15>
direction y
sky z
up z
right (4/3)*x
look_at <0.0, 0.0, 0.05>
angle 10 + 40*tclock
}
found it here:
http://www.imagico.de/pov/water/index.html
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