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"Trevor G Quayle" <Tin### [at] hotmail com> wrote:
> "Greg M. Johnson" <pte### [at] thecommononethatstartswithY com> wrote:
> > I'm thinking about a project for constructing things out of mesh2's. I think
> > I'd like to cut the mesh2 with CSG.
> >
> >
> > Is this unadvised (specifically. why then?)?
> > thanks.
>
> It is unadvised at times, because it can be very difficult to figure out
> what is in and what is out and you may not get what you expect, especially
> if your mesh isn't fully closed. It is however possible, try adding an
> inside_vector to your mesh. Read about it in the docs for more info.
As long as you're confident that all your normals are pointing in/out
consistently, and that the mesh is fully closed, there should be no
problem. I've done it before. It can be fiddly if you're building a mesh by
hand.
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