POV-Ray : Newsgroups : povray.advanced-users : CSG'ing a mesh2 : Re: CSG'ing a mesh2 Server Time
5 Jul 2024 14:04:05 EDT (-0400)
  Re: CSG'ing a mesh2  
From: Trevor G Quayle
Date: 25 Oct 2007 23:05:00
Message: <web.47215882922d66a72ae8612c0@news.povray.org>
"Greg M. Johnson" <pte### [at] thecommononethatstartswithYcom> wrote:
> I'm thinking about a project for constructing things out of mesh2's. I think
> I'd like to cut the mesh2 with CSG.
>
>
> Is this unadvised (specifically. why then?)?
> thanks.

It is unadvised at times, because it can be very difficult to figure out
what is in and what is out and you may not get what you expect, especially
if your mesh isn't fully closed.  It is however possible, try adding an
inside_vector to your mesh.  Read about it in the docs for more info.

-tgq


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