POV-Ray : Newsgroups : povray.advanced-users : 2 mesh2 questions : Re: 2 mesh2 questions Server Time
5 Jul 2024 16:27:29 EDT (-0400)
  Re: 2 mesh2 questions  
From: gregjohn
Date: 22 Oct 2007 18:30:00
Message: <web.471d234d3d8f78ef34d207310@news.povray.org>
"gregjohn" <pte### [at] yahoocom> wrote:
> Which of the two options would be the best overall approach...
> i) Going to the trouble of calculating the normal for every triangle?
> ii) Just using a sub-pixel triangle size?
>

The results are in:

With a mesh2 macro, and the same figure:

i) Not calculating normals, but using 130 rings & 130 segments:
6 secs parse, 6 secs render

ii) Calculating normals, using 30 rings & 30 segments:
"0" secs parse, 5 secs render.

Image quality: Case ii) is segmentally lumpy but much "smoother", of course.


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