POV-Ray : Newsgroups : povray.animations : Using variable camera angle based on a spline in animation : Re: Using variable camera angle based on a spline in animation Server Time: 20 Jul 2008 10:59:53 GMT
  Re: Using variable camera angle based on a spline in animation  
From: RusHHouR
Date: 18 Oct 2007 08:30:02
Charles C <nospam [at] nospamcom> wrote:
> Try:
> angle vinkel(clock).y
> Charles

Yay! Rendering just fine! Thanks a lot! :D
(Umm.. What did we exactly do?)

Anyways, check out bin.anim soon! ;)


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