POV-Ray : Newsgroups : povray.animations : Using variable camera angle based on a spline in animation : Re: Using variable camera angle based on a spline in animation Server Time
17 May 2024 05:35:57 EDT (-0400)
  Re: Using variable camera angle based on a spline in animation  
From: RusHHouR
Date: 18 Oct 2007 04:30:02
Message: <web.47171946391d03747d3ae5e0@news.povray.org>
Charles C <nos### [at] nospamcom> wrote:
> Try:
> angle vinkel(clock).y
> Charles

Yay! Rendering just fine! Thanks a lot! :D
(Umm.. What did we exactly do?)

Anyways, check out bin.anim soon! ;)


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