Re: Using variable camera angle based on a spline in animation
From: RusHHouR
Date: 18 Oct 2007 08:30:02
Charles C <nospam [at] nospamcom> wrote:
> Try:> angle vinkel(clock).y> Charles
Yay! Rendering just fine! Thanks a lot! :D
(Umm.. What did we exactly do?)
Anyways, check out bin.anim soon! ;)