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Hi!
Tried using this setting for camera angle, that varies a bit in the
animation:
#declare vinkel = spline {
natural_spline
0.00, 80,
0.10, 70,
0.30, 60,
0.60, 75,
0.75, 75,
0.85, 75,
1.00, 80
}
camera {
location kamera(clock)
look_at looks(clock)
right x*640/360
angle vinkel(clock)
}
But POV-Ray warns about a "float expected but color or vector expression
found". Any ideas on how I could get the camera to accept these values
would be greatly appreciated!
//Rush
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