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"Grassblade" <nomail@nomail> wrote:
> http://www.povray.org/documentation/view/3.6.1/73/ it explains how to make
page comes up:
"1.3.3.3 Isosurface Object
You know you have been raytracing too long when ...
.... You find yourself wishing you'd paid attention in math class to all
those formulae you thought you'd never have any use for in real life.
-- Jeff Lee "
ok my triangulation.inc is for Jeff Lee
solving angles and sides is the most useful imho.
3D Macros:
incenter(v1,v2,v3)
centroid(v1,v2,v3)
ccenter(v1,v2,v3) circumcenter
orthocenter(v1,v2,v3)
normal_vector(v1,v2,v3)
midpoint(v1,v2)
Functions:
inneradius(a,b,c)
circumradius(a,b,c)
sss_area(a,b,c)
sas_area(s,a,s2)
bh_area(b,h) Base Height
sss_height(a,b,c) height to side2
sas_cos(s,a,s2) Side Angle Side - solve length of missing side
aas_sin(a,b,s) AAS solve opposing side of angle2 (b)
asa_sin(a,s,b) ASA solve opposing side of angle2 (b)
sss_cos(a,b,c) SSS solve angle opposite side2 (b)
ssa_acute(s,s2,a) SSA solve angle opposite side2
Float Macros:
ssa_obtuse(s,s2,a)
sa_height(s,a) Side Angle unknown base
_clamp(a,n,m)
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