POV-Ray : Newsgroups : povray.general : Rain problem : Rain problem Server Time
31 Jul 2024 04:24:10 EDT (-0400)
  Rain problem  
From: JS
Date: 9 Oct 2007 18:05:00
Message: <web.470bfadf30614f68b46d05ed0@news.povray.org>
Hi.

At the moment I'm working on a scene where there's rain but can't work out a
way to get it done right without the scene taking forever to render. Using a
loop takes to long to place a drop of rain everywhere, and modifying the
camera texture to overlay rain is close but doesn't look quite right since
I want the rain drops everywhere (i.e. behind and in front of objects).

Also, what is the right way to do wet skin for my mannequins? The simple way
is to layer a transparent and reflective texture over the skin texture but
if there was a better way, I'd like to hear it please. Some of the skin
textures have patterns which can't be layered with the non-patterned water
texture, so that's another proble.

Thanks for your help.

You know you've been raytracing too long...when you go to change the real
world's texture and realize you can't.


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