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"Greg M. Johnson" <pte### [at] thecommononethatstartswithYcom> wrote:
> Greg M. Johnson wrote:
>
> > This is a single mesh2 object, "modelled" with my favorite 3D modeller,
> > povray SDL.
very interesting. do we get to see some code for this... ? what do you call
it?
spline on spline?
>It is similar to
>Mike Williams' sweep mesh work, only this one allows for any spline as the
>cross section along each point. Thus instead of a "worm" one can have a
>thigh shape, a calf muscle shape, a lower calf shape, etc. It may also
>seem like I'm doing a bunch of funny business with redefining my splines
>back and forth, but this allows me to have a smoothly varying radius.
Would love to see more.
cant decipher:
"(scene file to p.b.s-f. image file to p.b.i.)"
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