Mike Williams <nos### [at] econym demon co uk> wrote:
> Wasn't it tgl who wrote:
> > Advanced users
> >Is there a reasonably easy way to outline an irregular and curved 2D shape
> >with hollow cylinders?
>
> You might consider the difference of two spheresweep objects that follow
> the same path but have a different radius.
>
> --
> Mike Williams
> Gentleman of Leisure
What about using a hollow sphere_sweep with differenced clear ends?
difference{
sphere_sweep{
//any sweep from A to B, 0.9 thick
}
sphere{A,1 pigment{Clear}}
sphere{B,1 pigment{Clear}}
}
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