POV-Ray : Newsgroups : povray.binaries.images : Debug my mesh2 macro! : Re: Debug my mesh2 macro! Server Time
5 Nov 2024 08:25:45 EST (-0500)
  Re: Debug my mesh2 macro!  
From: gregjohn
Date: 2 Oct 2007 18:25:00
Message: <web.4702c520b4a2659c34d207310@news.povray.org>
"Charles C" <nomail@nomail> wrote:
> I'm not using vorient_transform (sp), but instead using a macro which
> figures sequential x y and z rotations based on two vectors assumed to have
> the purposes described above.

I think this is what Mike William's sweep spline did.  I had stared at that
code for a while, thinking it impossible to implement in my system. Your
post gave me the courage to try copying & pasting three lines from his
system and it worked!

Will post an improved code soon.


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