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"chtisaxo" <cht### [at] gmailcom> wrote:
> Hi everyone!
> I have some trouble with a particule systeme called "rune".
>
> So, I want to do a kind of power ball by putting a particule system in a
> sphere. I wrote in the particule parameters that the sphere will have to
> block the particules themselves, like that the particules shouldn't go out
> of the sphere, but it's not working. I thought that it was because the
> system was already un the sphere so it couldn't detect the collision, so i
> changed the sphere by a difference of 2 sphere, like that the particule
> emitter is not in the sphere really, but in the hole inside the sphere...
> but it doesn't work neither, the particules a still going through the
> sphere :(, so i wonder what's wrong, and what i can do...
> if anyone has an idea...
> thk a lot
> J-E
Actually, Rune is the guy who wrote the particle system. His site is:
http://runevision.com/3d/
I used it a few years ago to make an animation of a bagatelle board so it
should work for what you want. I wonder since your particles are inside the
sphere to start with you should use the Inverse keyword in the sphere.
Stephen
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