Hello everybody,
I'm a student of IT engineering. It's the first time i use Pov-Ray and i
need it just to create an artificial motion of what would see a robot with
a fish-eye lens on board (the view is the floor; I'm working on a project
about artificial vision and i need a movie to work on).
I've just created the camera model (fish eye) and the plane(floor) with the
"Pink_granite" texture. I used the function "rotation" (with variable
clock) to simulate the motion...but i need other ones around an axis
different of z (that i just used), how can i do that? For instance a
rotation around the axis parallel to z but with different coordinates on
the xy plane! Is it possible to apply a rotation of the plane (floor)
around an arbitrary axis (parallel to z)?
Help me
Thanks
Xis
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