POVMan (POV-Ray modified to support RenderMan shading language) is built on
top of MegaPOV 1.1: I'm trying to use the included postprocessing support
(from MegaPOV) to generate depth maps, but I get the message
Parse Error: This file was designed for (unofficial) megapov. You are
using
POVMan instead.
Is there anyway to 'force' the compatibility with some directive without
modifying all MegaPOV includes or the actual version numbers with which I
build the executables?
Thanks a lot,
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