POV-Ray : Newsgroups : povray.binaries.images : Photon speckles : Re: Photon speckles Server Time
5 Nov 2024 08:25:13 EST (-0500)
  Re: Photon speckles  
From: sooperFoX
Date: 17 Sep 2007 04:30:00
Message: <web.46ee3abc6a7782f5943b35b60@news.povray.org>
"NetDave" <new### [at] netdavecom> wrote:
> I ran it again without photons, so it's just a basic glass cone on a wood
> textured plane. What am I missing here?
>
>
> "NetDave" <new### [at] netdavecom> wrote in message
> news:46edc6c0@news.povray.org...
> > I'm sure this is a frequent problem, but I just can't find the information
> > in the documentation. I'm rendering this scene with photons and as you can
> > see in the attached image the returning rays through the cone are coming
> > back as speckles. I've tried some of the photon settings with no success.
> > Thanks for any suggestions.
> >
> > -- Dave

Do they go away if you use high-quality antialiasing?

It might be coincident surfaces causing those artefacts; have you tried
translating the cone upwards (or the plane downwards) by a very small
amount?

Otherwise, as JC suggested, try increasing your max_trace_level.


- sooperFoX


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