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Hello!
> Your area light is *way* too wide compared to the item it shines on. You've
> got a cylinder 0.03 in radius and, in the 50 lights scenario, a light every
> 0.06. Obviously you end up with two shadows divided by a lighter zone.
> Simply cut down on the area light size (i.e. <3, 0, 0>, <0, 0, 3> ) to
> something more in tune with the target object size.
I see...
But when I make the area smaller, I get too sharp shadows. I'd like really
soft shadows... is there any way of creating soft shadows with thin
objects?
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