Well, I seeked the web but not the documentation. It clearly stated in
"3.6.2.1.3 Scattering":
The scattering effect is only visible when light is shining on the media
from a light source.
So I re-formulate: how can I use scattering media in a full-radiosity scene?
Is it possible? What about the Cornell radiosity example if there is a
media-filled box in te room?
Bruno.
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