|
![](/i/fill.gif) |
Hello,
I've made some progress:
http://www.turingbirds.com/personal/random/wax_trial_2_render.png
http://www.turingbirds.com/personal/random/wax_trial_2.pov
However, despite the end of the cylinder being inside the box, it is not
getting "blurry", just darker. It looks like povray is treating the
scattering media as a single entity, rather than a near-infinite number of
particles which it's supposed to represent. Kasuga_Kyousuke on povray irc
advised me that radiosity will not fix this scene, because of the same
reason: looking at the media as a single entity. Does anyone know of a way
to make this work?
Thanks,
Charles
PS. Intended result: candle wax with black bead embedded
(http://www.turingbirds.com/personal/random/wax.png)
PS2. adding absorption does not work; it only makes everything evenly darker
Post a reply to this message
|
![](/i/fill.gif) |